Issue |
Mechanics & Industry
Volume 22, 2021
|
|
---|---|---|
Article Number | 21 | |
Number of page(s) | 13 | |
DOI | https://doi.org/10.1051/meca/2021024 | |
Published online | 01 April 2021 |
Regular Article
Combination of oriented-plane curvature reproduction and squeeze film effect-based texture reproduction to simulate curved and textured surface
1
Department of Instrumental and Electrical Engineering, Xiamen University, Xiamen 361005, PR China
2
Fujian Branch of China United Network Communication Co., Ltd., Fuzhou 350001, PR China
3
Shenzhen Research Institute of Xiamen University, Shenzhen 518000, PR China
* e-mail: tao.zeng@xmu.edu.cn
Received:
14
October
2021
Accepted:
7
March
2021
The finger skin contains a variety of receptors, which provide multiple tactile sensing channels. When a finger touches the surface of an object, people can simultaneously perceive curvature, texture, softness, temperature, and so on. However, in most of research activities, the designed haptic feedback devices can only focus on a certain channel. In this paper, the rendering of curved and periodic textured surfaces involving two channels, i.e., curvature and texture, was studied. Two psychophysical experiments were conducted to investigate whether the coupling of kinesthetic feedback of curvature and tactile feedback of texture could reproduce curved and textured surfaces with high fidelity. The results showed a deviation of the point of subjective equality values in terms of curvature and roughness, indicating that the curvature rendering and texture rendering have an impact on each other. Therefore, it is necessary to correct the bias when making virtual rendering. The influence of curvature on texture rendering is reduced by recalculating and adjusting the spatial period of the synthesized texture in real-time; the influence of texture on curvature rendering is eliminate by compensating the force difference between touch on physical strip and artificial stimulus.
Key words: Kinesthetic platform / tactile display / curvature perception / texture perception
© T. Zeng et al., published by EDP Sciences 2021
This is an Open Access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.